When a stubborn Jay becomes trapped in a jam jar, he has to rely on the help of his friends to get him out of the sticky situation.
Med hjälp av Beatles-låtar lär sig fem vänliga insekter viktiga lärdomar om sin omvärld – från sin trygga bakgård.
When a stubborn Jay becomes trapped in a jam jar, he has to rely on the help of his friends to get him out of the sticky situation.
When Buzz has trouble sleeping, Crick's scientific logic is challenged as the bugs seek the help of an alternative sleep doctor called Lucy the Dragonfly.
Walter tells Buzz the story of how he met the Beat Bugs. It's a story about believing in yourself, facing your fears and an egg-man.
Morgs the stick bug becomes sick of everyone mistaking him for a stick, but realizes that being a stick bug has more benefits than he thought.
When the Beat Bugs can't agree on whose house to play in, Crick builds an amazing tree house that everyone can enjoy.
After a constant downpour hits the village, Buzz learns you can make fun out of any situation...even rain.
When Mr Sun takes an extended holiday, winter is longer than ever. The bugs have to find a way of getting Mr Sun back before the whole village freezes.
After feeling as though she has no special talent, Buzz goes on a journey of self-discovery to find she has the greatest talent of all.
When Crick feels as though no one notices him, the other Beat Bugs create a place where he can be the centre of attention.
It's Jay and Crick's birthday and a surprise party is in the works. But when the map to the party is ripped, it looks like they might not be there to enjoy it.
After Jay sees Julia's face up close, none of his friends believe his story. Jay leads his friends on an expedition to the Big House to try and prove them wrong.
The Beat Bugs meet an eloquent showman grasshopper with an offer of an amazing adventure. But this adventure isn't what they had in mind.
After mistaking an old alarm clock for a time machine, Jay gets a glimpse of what his life will be like in the future.
Buzz refuses to go see Dr Robert with her friends due to her fear of doctors. But after an altercation with cat mucus, Buzz has no choice but to face her fears.
When the Beat Bugs build a carnival ride, only Kumi takes care of her ticket, and the others learn that being responsible can be more fun in the end.
When his friends become ill, Crick builds a robot to look after them. At first Doctor Robot does a great job - but then he malfunctions.
When Julia's kite crashes in the garden, badly torn, Crick and the Bugs try to find a way to help old Mr Kite fly again.
After an argument with the Beat Bugs, Walter storms off to find new friends. So the Bugs decide to show him how much they love him..
While trying to help a Cicada, the Beat Bugs become stranded near the Big House. Somehow they have to get home before dark - but how?
The Beat Bugs are having a birthday party for Katter the Pillar - when she starts to change in a way none of them expected.
After the Bugs foolishly decide to play on the road, it's up to Walter to find his inner hero and save his friends from disaster.
The Beat Bugs meet a strange young bug called Melvin, who loves games. But when he sets them an impossible puzzle, they feel trapped.
When the Beat Bugs find a beautiful glass Christmas ornament, they can't agree on who should keep it. But then it mysteriously disappears.
After Postman Bee's grandmother forgets the recipe to his favourite pie, the Beat Bugs come up with an elaborate plan to jog her memory.
When a bicycle destroys the Ants' home, the Bugs invite them to move in. But they soon discover living with a colony of Ants isn't easy.
Lost in daydreams, Blackbird crashes into Mr Moonlight and breaks her wing. After finding her in the garden, the Beat Bugs try to help her fly again.
When the garden floods, the Beat Bugs turn an old bottle into a submarine. Jay and Walter butt heads over a game of Bug ball.
After a game of bugball, Walter and Jay have an argument about their gameplay, and refuse to talk to each other. The others stage an elaborate ruse to help them make amends. The pair resolve their differences and learn to play as a team.
Buzz is inspired by Walter to create a stage spectacular of her own, designed for all of the Beat Bugs to enjoy. However, when she won't accept help from anyone, the show doesn't go as planned. Buzz learns the importance of getting help from friends when they help her stage an even better performance.
After Jay accidentally ruins his friends' work at the village art show, he runs away to a farm, feeling embarrassed and ashamed. The bugs go after Jay to let him know they forgive his mistake. He apologizes and returns home.
Crick recalls the time that Mr. Moonlight disappeared after believing that the Beat Bugs liked Mr. Sun more than him. With the night left in total darkness, the bugs banded together to let the moon know that he was appreciated. Mr. Moonlight returned to the village, and hasn't gone away since.
When Crick doesn't win any medals at the annual Bug Games, he feels disappointed and untalented. But when the backyard cat threatens to ruin the award ceremony, Crick saves the day using his own special talents and wins the Bug of the Games award.
During a mountain climbing competition, Jay and Walter have a disagreement when Walter believes Jay is pushing him too hard and Jay thinks Walter isn't trying hard enough. Jay then tries to climb the mountain without his partner, but when he has an accidental fall, he and Walter learn how to use each other's talents to work as a team.
Walter longs for a performer for a friend, and feels at home when the circus, Sgt. Pepper's Lonely Hearts Club Band, comes to town. Walter is invited to assist in the ringmaster duties, and, impressed with his talent, Sgt. Pepper asks him to take over the role permanently. Walter decides to leave with the circus, but is in turn convinced by the Beat Bugs to stay.
It's Christmas time and Buzz has her heart set on meeting Christmas Beetle, after she sends him a letter requesting a visit. The Beat Bugs try to keep Buzz awake on Christmas eve to help her fulfill her wish. They all fall asleep and miss seeing Christmas Beetle, however in the morning, Buzz tracks down her hero and her wish comes true.
The bugs meet a remote-controlled car named Dee-structor, who has no idea who controls him, and is saddened by this lack of power and choice. Crick breaks off the car's antenna and allows Dee-structor to finally take control of himself.
Julia loses her rainbow brooch in the backyard and the bugs set off to find it. Once Kumi spots it, the friends use the ornament as a boat to sail back to the Big House across puddles of rain. They then leave the brooch in the garden for Julia to find.
On their way to go camping, the Beat Bugs lose their map and become lost. While searching for the map, the friends meet the elusive Nowhere Man, who turns out to be a worm named Warren, who is not as scary as he once seemed. Warren helps the bugs find their way home.
While in the strawberry fields, the bugs warn a trio of hungry mynah birds not to eat too much, as they fear there might not be enough strawberries to last forever. The friends think of a plan, involving a scarecrow, to send the birds away and save the fields.
The friends find a garden gnome on the hill which they believe is alive. Cockroach secretly pretends to be the gnome by giving the ornament a voice, in an attempt to scam the Beat Bugs into finding food for him. Sceptical, Kumi discovers Cockroach and tricks him into revealing his deceit.
Jay decides to visit the Big House for his holiday while the other bugs explore the Wonders of the Village. However, when neither of the expeditions go as planned, Blackbird helps Jay finally see the house up close.
Kumi is upset when she finds out that Blackbird's wing has healed and she will be leaving the garden to rejoin her flock. Kumi tries to get her friend to stay, but later realises that Blackbird belongs with her flock and she must say goodbye.
A human drops his mobile phone in the backyard, leaving the bugs fascinated by the device. They try to work out what it is, before Kumi inadvertently answers a call, helping the friends to learn what the phone can do. The human finds his phone and the bugs decide to make their own communication device.
Feeling like he doesn't share any interests with his friends, Walter he finds comfort in "befriending" an inanimate ball. The other bugs discover that the ball is a lost toy of Bulldog's which has been missing. Walter returns the ball to the dog and reunites with his real friends.
A duo of filmmaking flies arrive to capture footage of an elusive creature, rumoured to be named Eleanor Rigby, who has been roaming the village. In a moment of truth, the figure turns out to be Kumi, but the filmmakers are disheartened that they have not found the "real" Eleanor Rigby. The flies vow to continue their search.
The Mudwasps are renovating their home and the noise is keeping the Beat Bugs awake at night, so the friends volunteer to lend a hand in the constructions. The bugs make a mess of the house, but the Mudwasps love it anyway, leaving them all free to get some sleep.
Crick uses a speech decoding machine to find out more about his new friend Bulldog. The bugs discover he is a stray and has dreams of becoming a sheepdog. The humans of the Big House decide to keep Bulldog as a pet, who is beyond pleased to become a guard dog for the family.
The bugs find an old chess table top in the garbage and decide to use it as the dance floor for a dress-up dance party. Milli Pede and Morgs are hesitant to attend, but Jay helps them find the confidence to step outside of their comfort zones.
A human has been gardening in the backyard, and Buzz and Morgs fall into a deep hole in the ground. The other bugs plan to use Doris's rope ladder to get them out, but before they can come to the rescue, Buzz discovers a tunnel which leads the pair out of the hole.
Buzz has an encounter with Meow the cat which leaves her too scared to go outside. The bugs give her a device allowing her to call for their help at any time. However, when Buzz calls upon the bugs' help too much, her friends fail to come to her rescue when a real emergency strikes, leaving Buzz to face the cat alone.
Buzz hurts her ankle on the way to the beach and is ordered to bed rest. With Postman Bee's help, the bugs send a letter to Blackbird asking her to help cheer up Buzz with a visit, as she once had a broken wing herself. Blackbird arrives and spends some time with the bugs at the beach.
The bugs' home is at stake when the humans of the house decide to pave the backyard with concrete. The friends float in bubbles up to the Big House to ask Julia to save the garden. As a result, the young girl hears the bugs and convinces her mother to leave the backyard as it is.
After Jay bonks his head and loses his memory, Lucy and the Beat Bugs work together to try and help him remember who he is.
Self-Conscious Kumi doesn't want anyone to see the book she's been working on. But the secrets out when a breeze blows he pages everywhere.
After something mysterious wafts through the garden, the Beat Bugs are "cursed" and can't stop speaking in rhyming verse.
There's too much togetherness when Walter and his sister, Freda, try living under the same roof. But it's even harder to live apart!
The Beat Bugs do everything they can to reunite Julia with her favorite teddy bear when she accidentally leaves it in the garden.
After Bulldog bounds through the village, Cockroach offers to repair the damage. But this help comes with a hefty price tag.
Buzz follows a "lovely light" and meets a beautiful firefly named Mother Mary, who helps the lost Beat Bugs find their way home.
Kumi looks for a peaceful way to stop a "whatchama-nado" from whipping through the garden again. But Jay is itching to fight back!
After Stinkbug's house is destroyed, the Beat Bugs setup a police force to protect the village from a mysterious creature.
The Beat Bugs leave the safety of the garden and embark on a dangerous mission to help a Russian doll to find her missing child.
Crick goes looking for peace and quiet, only to get stuck in a storm. Can he dream up an invention to get himself -- and his friends -- out of danger?
The Beat Bugs come face to face with a scary looking spider while they're out hunting for Halloween candy. Good thing he wants to be friends.
While searching for a missing Kumi, the Beat Bugs find a mysterious French Princess who isn't quite what she seems.
The Beat Bugs are hopping mad when Chameleon, a sneaky salesman, tricks them into buying worthless junk. The trouble is, now they can't find him.
It's Buzz to the rescue when a world-famous flying ace crash-lands in the garden and needs help getting back in the air.
Winter's coming earlier than normal, and Crick is in a panic! But Boris the Bullfrog reminds him that Mother Nature will always provide.
When winter food supplies dip to dangerously low levels, the Beat Bugs go foraging for more and find a stockpile that doesn't belong to them.
The Beat Bugs wake up after a party with no memory of what happened the night before. But no Fear! Buzz is on the case.
When Julia's baby sister, Jude, escapes into the garden, it's up to the Beat Bugs to keep her safe -- and that's a whole lot harder than it sounds.
The Beat Bugs follow the clues to find Uncle Tusks missing co-star, Martha, when she disappears right before a big show.
A wounded Buzz feels left out when Walter meets an overeager mosquito named Mo and makes him his new assistant.
A worried Walter journeys next door to find out what happened to his old friend, Artie, only to learn he's living the high life.
Everyone's shocked when Buzz invites strange "Northern" bugs to her birthday party -- but she's determined to make new friends.
When Granny Bee announces she's returning to the hive, Buzz and the Beat Bugs prepare a special picnic with all of her favorite recipes.
It's back to the farm for Julia's new pet rooster, Feathers -- unless the Beat Bugs can help him fix his faulty crow.
Buzz wants to know where memories come from, so she goes on an adventure to try to find some for herself.
Release 2016-07-25
Australien