Danger Mouse explodes back into action and is instantly dismissed for destroying half of London. Can the world survive without Danger Mouse?
Världens bästa superspion är tillbaka för att rädda världen! Till hjälp har han sin fumliga hamster Penfold och mängder med avancerade teknikprylar.
Danger Mouse explodes back into action and is instantly dismissed for destroying half of London. Can the world survive without Danger Mouse?
Danger Mouse is forced to choose between dedication to duty and friendship when he battles the Baron in his evil underwater Toadlantis base.
Danger Mouse's attempts at gardening lead to a gigantic Welsh space plant taking over the world and an attack of intergalactic bees. Only Penfold's jam obsession can save the day!
When the toilets of the world rise up in revo-loo-tion DM and Penfold take to the sewers of Tokyo to battle the evil Dr Loocifer.
Super-villain the Princess is determined to pinkify the world. Only Danger Mouse dressed as a little girl can save us!
DM must save his reputation - and the world - when Squawkencluck's artificially-intelligent defence super-computer goes insane.
Danger Mouse has to face his only fear when Penfold accidentally wakes a gigantic spider.
Only Danger Mouse can save the world from chaos when the Baron stops the world spinning with a plague of traffic lights.
Danger Mouse must fight his own urge to be awesome in order to stop the world turning into a gigantic, intergalactic tourist attraction.
When the Baron rearranges the countries of the world, Danger Mouse reluctantly joins forces with his American counterpart, Jeopardy Mouse.
When an old enemy returns, Colonel K must come out of retirement to save the world.
The world is in jeopardy and the only thing that can save it is a 1,000ft Penfold.
When secret information is leaked from HQ, all eyes fall on Colonel K! Is it possible he's a traitor?
Shortly after Danger Mouse's biggest fan comes to visit, members of the team start to disappear
The heroes find themselves fighting for their lives on an alien world in Quark's latest money-spinning sports event.
The Snowman is fed up of Christmas, so he kidnaps Santa. Danger Mouse and Penfold go to the rescue.
Danger Mouse and Penfold must stop a deranged Victorian time-travelling chimp from uninventing the world.
When all the other danger agents become super-smart due to a batch of genetically enhanced celery, Danger Mouse might need to find a new job.
When an evil version of Danger Mouse escapes from a parallel dimension and joins forces with Baron Greenback, the hero may have finally met his match.
Danger Mouse and Penfold become reluctant parents when it appears the Baron has wiped his own memory.
Count Duckula is back and he is determined to take over the world, one terrible TV show at a time.
Danger Mouse's plan to hold a surprise party for Professor Squawkencluck is undone when the Baron releases killer birthday presents into the world.
When Professor Squawkencluck's mum comes to visit, a gigantic enraged rubbish monster is not far behind.
Squawkencluck reboots the Big Head base computer, which immediately locks up everyone in a maximum security prison
The crimebusting rodent attempts to boost Penfold's confidence, but it backfires when it leads to a ferocious Games Monster escaping into the real world.
Brunel, the crazed time-travelling Victorian Gentlechimp, is seemingly determined to change history to prevent Danger Mouse and Penfold from ever meeting.
When Danger Mouse and Penfold are sent on a mission to a mysterious island, Danger Mouse's competitiveness borders on criminal.
Danger Mouse's uncontrollable laughter annoys a race of clown aliens so much that they invade the Earth!
Danger Mouse and the Baron are forced to team up in order to defeat a cheese-obsessed villain.
In trying to prove he doesn't believe in magic, Danger Mouse accidentally unleashes an evil magical queen into the world.
When Jeopardy Mouse wins the Agent of the Month competition, Danger Mouse and Penfold are forced to travel to New York for a lesson.
Penfold's addiction to social media helps the Baron turn all of Danger Mouse's secrets against him in a plot to deflate the planet.
The Princess is back and erases all weekdays so she can play at the weekend forever. Danger Mouse must ruin everyone's lives by fixing the problem!
When Danger Mouse manages to lose Professor Squawkencluck her job, his clumsy attempts to get her back help the Baron steal half the world.
The duo face an army of dodg-but-familiar knock-offs when alien Quark's latest money-making scheme is to create cheap copies of Danger Mouse and Penfold.
Danger Mouse and Penfold must travel to the Twystyverse to stop Baron Silas von Penfold from taking over both versions of the Earth.
When the Baron speeds up the rotation of the earth using windmills, Danger Mouse and Penfold age 300 years and must take on their nemesis as very, very, *very* old men.
Penfold becomes a media sensation after he saves a celebrity from certain doom. Danger Mouse smells a rat... or, at least, some evil villainous hamster from another dimension.
Cute kittens are infiltrating positions of authority all around the world. Are they the feline equivalent of the Illuminati, or do they just want to make napping compulsory?
The crime-busting rodent goes undercover as the fifth member of Quark's mega-popular boy band, discovering both his inner performer and a musical plot to destroy the world.
Danger Mouse takes on Quark again, but this time in his strangest setting yet: Penfold's dreams!
Danger Mouse's confidence take a hit when the Baron steals it to invigorate his shy daughter and create a criminal mastermind!
Greenback unleashes a new strain of elephant flu upon the world! Will Penfold's immunity to the virus save the day?
The Queen of Weevils returns and convinces DM he's a medieval knight on a quest - can Penfold break the spell and prevent London becoming a medieval city?
Animated series. Duckula kidnaps the writers and Danger Mouse faces being written out of his own show. In desperation, DM calls on the help of the sound department.
It's Crimicon - the Annual Criminal world convention - and DM and Penfold are joined by a brand new secret agent to stop Isambard Kingkong Brunel from selling a potentially catastrophic custard bomb doomsday weapon.
Penfold's chances of winning a Sidekickie award are in peril when Stiletto tries to snatch the prize. Greenback plots to destroy the world with termites.
DM and Penfold go back to school to thwart the plans of an evil food scientist.
Danger Mouse encounters his toughest challenge of the series as a mysterious super-villain releases every enemy DM has ever battled. Can the world's greatest secret agent survive this clash of epic proportions? Or is this the end of Danger Mouse as we know it?
Penfold refuses to accept his partner has been defeated and sets out to rescue him and stop the super villain from taking over the world.
Playtime is over as Danger Mouse battles an army of vengeful soft toys. Pink Dawn's henchman teddy bear Snuggles is on an angry rampage. He is zapping cuddly toys, bringing them to life as rage-filled criminals. He will annihilate anyone who refuses to be his friend. Danger Mouse spots the source of Snuggles power - Pink Dawn's tiara! When Penfold's beloved teddy, Bernard, rejects his owner to join Snuggles's new gang, Danger Mouse and the distraught Penfold rush to confront Dawn. They are shocked to discover that Dawn has ditched pink in favour of a super-powered goth darkness. Can DM reunite Dawn and Snuggles and put a stop to this rampage? Will Bernard ever return to the ever-loving Penfold?
The Baron and Penfold are stranded together on a desert island. In the skies above King Kong Brunel's desert island, the Mark IV and the Frog's Head Flyer are in a race to snatch Brunel's All Encompassing Remote Control - an incredible device that can 'switch off' anything it is aimed at.
When Colonel K disappears on a free holiday, Danger Mouse pulls rank and assumes the mantle of caretaker Colonel. However, the role is much less exciting than he anticipated, as world-saving missions make way for endless paperwork. Meanwhile, K's freebie spa retreat happens to be a diversion tactic in Greenback's latest plot to take over the world, with the Baron banking on the Danger Agency falling apart without its figurehead and the world descending into disarray.
Penfold falls under the spell of Quark's latest money making scheme.
Professor Squawkencluck's body swap with King Kong Brunel has dire consequences
Danger Mouse leads the Danger Babies astray
DM teams up with Jeopardy Mouse and crash-lands on a desolate planet in space. The pair's inability to work together without bickering places them in great danger.
The Baron's true love threatens to bring DM to his knees
A fanatical cult adopts Danger Mouse as their leader
Danger Mouse and Penfold get a taste of Thanksgiving when they join Jeopardy Mouse in America.
The crimebusting rodent has some serious clowning around to do.
The heroic rodent creates a rather rude villain by being part of a mix-up that turns Goodman into Badboy.
Danger Mouse's film-star status is threatened by a mass toilet uprising.
Ian the Danger Fan traps Danger Mouse and Jeopardy in an interactive board-game.
Danger Mouse's addiction to challenges begins to threaten the world...
Penfold scores a date with superstar Scarlett Johamster.
Danger Mouse and Penfold must repeat the same day over and over to stop Duckula.
A late night scary movie makes Penfold even extra jittery.
A geeky ancestor travels back in time to stop Danger Mouse from destroying the world.
Danger Mouse has his work cut out when Ian becomes Crumhorn's personal assistant.
Penfold is given the responsibility of babysitting the Baron's pet, Nero.
Danger Mouse teams up with his deadliest foes to take on Crumhorn. (Double-length episode).
Colonel K spins a terrifying tale about the Headless Postman - an ancient and alarmingly scary apparition. When the haunting figure of the postman suddenly appears, petrified panic reigns supreme amongst the Danger Agents, until Squawkencluck reveals herself as the postman in disguise and that the whole scenario has been a company-mandated bravery test. By remaining characteristically unfazed throughout, Danger Mouse fails the exam, which puts his job at risk, as in Squawk's words 'being truly brave means being afraid of something and still taking it on'. The gang try to scare DM, but he's fearless... until he discovers that the Headless Postman lives!
It's a special festive episode of the Jimmy Camel Show: "The Danger Mouse Celebration Episode." Danger Mouse and Penfold are on the guest sofa, but Penfold is suspicious. Shouldn't they be doing something else right now? Jimmy shows them clips from previous episodes, focusing on DM's recklessness and Penfold's uselessness. Is Jimmy going to drive a wedge between them? It certainly seems that way...
When a teenage Squawk goes on the rampage, DM summons her Twistyverse counterpart to talk some sense into her. But he overlooks one vital thing - a twisty Squawk is an evil Squawk!
Danger Mouse inherits the ancient but spritely MK3 car after the beloved MK4 gets jammed-up (literally). But Penfold is suspicious when the MK3 is determined to have DM all to himself.
Danger Mouse arrives in ancient Greece and befriends Zeus, who grants him godly powers.
Danger Mouse is left gadget-less when an unappreciated Squawk leaves the Danger Agency to work for tech genius Elon Muskrat.
Penfold takes a trip inside Danger Mouse's body to save him from a deadly aversion to his own heroism.
The danger agents are at Squawk's super-secret Wild West testing facility, home to a society of Penbots, robots who have a rather familiar face. Squawk is sure she's improved upon Penfold and made the perfect robotic sidekick for Danger Mouse, Tenfold. But Tenfold malfunctions and transforms into the ruthless Meanfold, determined to destroy anyone who's not quite perfect.
Danger Mouse and Penfold are celebrating another noisy victory, gleefully ringing Big Ben's bell when an over-excited Penfold falls, pushing the clock hand forward, causing the sun to go down prematurely. Unbeknownst to them a mysterious figure watches on from nearby noting the clock's incredible time-controlling powers. When DM realises that the day is being stolen and replaced with a silent night, he enlists the help of expert colleagues - the night shift! With Danger Moth and Danger Mole in tow the team track the quiet culprit. But a noisy Danger Mouse might just be outwitted by this stealthy saboteur.
Baron Greenback brews a plot to steal every beverage on the planet, mix them all together, making an un-drinkable disgusting sludge. By depriving the population of their much-needed drinks break he'll cause worldwide exhaustion. Danger Mouse seems unfazed, but without his cherished tea Penfold wilts on their rescue mission. Can Danger Mouse thwart the Baron's thirsty plot?
A mishap on a mission leaves Danger Mouse confused - why is Penfold not talking to him? It might be because today is Penfold's birthday and he hasn't remembered it again! Squawk sprays DM with her experimental empathy gas in the hope that he will find it easier to care about other people. The newly empathetic DM is a changed mouse! One who seems to think breaking the Baron out of prison is a great idea.
Danger Mouse's over-reliance on gadgets prompts Colonel K to send his top agent on a tech-free nature retreat. Unbeknownst to Danger Mouse, Greenback has the same plans for his daughter, Delilah, whose social media obsession has also spiralled out of control. Back at HQ Penfold is tasked with protecting the entire world from the threat of super-villainy. Stripped off his gadgets, DM struggles to adapt to life in the wilderness and, when a talking pine cone called Conni begins to offer him survival tips, he begins to question his own sanity. Soon enough, Delilah catches wind of DM's presence and she plots to destroy him as a means of getting back into her Dad's good books.
The Snowman is hired as Danger Mouse's new sidekick, leaving Penfold without a job.
There's relief all around when Penfold's pilfering of Squawk's gadgets and clandestine late night trips to shady warehouses turns out to preparation for his taking part in 'bot battles' - a fight club for homemade robots. Penfold hopes to enter his own creation, Geoff, into the competition but is sidelined by an overeager Danger Mouse and his own robot, the CRN 3000! When the CRN 3000 obliterates all challengers, DM's call for a worthy opponent is answered by Megahurtz. But Megahurtz may have a secret android army agenda...
Danger Mouse and Penfold are in a training simulation when one of DM's flying kicks damages the holodeck with catastrophic consequences. They wake to find they've been in a three-year dream, that they aren't secret agents and work in IT instead, and the Danger Agency has been a figment of their imaginations! Whilst Penfold and Squawk quickly settle into a life of menial office work, DM struggles to accept life as Dane G Mouse.
Danger Mouse faces the Queen of Weevils in a fearful Halloween special.
A double-length musical special. Danger Mouse reluctantly takes part in Pink Dawn's re-enactment of Melted, a famous ice-themed musical phenomenon. Penfold is delighted by the prospect of a starring role, but Danger Mouse struggles to hide his disdain for singing, even though by agreeing to take part in the fantasy re-enactment he might just stop Dawn melting the North Pole and flooding the world. Whilst the world starts to get a bit soggy, DM has to rely on Penfold and Professor Squawkencluck's encyclopaedic knowledge of Melted in order to keep up with Dawn and her efforts to dramatise every plot point. Featuring the voices of Alexander Armstrong (Danger Mouse), Kevin Eldon (Penfold), Morwenna Banks (Pink Dawn/Computer Voice), Dave Lamb (Narrator), Shauna MacDonald (Professor Squawkencluck), Stephen Fry (Colonel K), Ed Gaughan (Mr Snuggles) and Kayvan Novak (King Kong Brunel).
Danger Mouse finds himself in a dance-off to win back one of Squawk’s deadly inventions.
Penfold is summoned by his Granny to help retrieve the stolen book of Farm Fu.
The Danger agents hold a telethon to raise funds for HQ.
A jam spillage in the professor’s experiment brings a sticky surprise to life.
An accidental sidekick swap leaves Danger Mouse with Pinfold, Penfold’s cousin.
Penfold is asked to defend an alien planet from invasion.
Danger Mouse teams up with a duplicate team of Danger Agents to stop Big Head.
Duckula is hosting The Supies awards show and the danger agents are all in attendance.
Danger Mouse’s popularity skyrockets to dizzying heights when Quark unleashes his Exaggerator Device.
Stuff is going missing all over the world, but DM is distracted by a Futuroid photo showing him and Squawk kissing. Urgh! Then Penfold is abducted by the alien Flarg.
Release 2015-09-28
USA