While exploring the woods outside his suburban town, Dwight, a 21st-century teen, accidentally awakens Gothic princess Gretta, along with her court magician, Baldric, and scores of medieval villains.
Dwight – En riddare i nöden är ett underhållande familjeäventyr om tonåringen Dwight som får agera beskyddare åt en kunglig tidsresenär. När Dwight upptäcker en antik kammare i skogen råkar han nämligen väcka liv i den medeltida krigarprinsessan Greta som av ren magi gör entré i hans nutida värld. Med på resan följer även Gretas ständige följeslagare Baldric och ett gäng farliga skurkar.
While exploring the woods outside his suburban town, Dwight, a 21st-century teen, accidentally awakens Gothic princess Gretta, along with her court magician, Baldric, and scores of medieval villains.
Jacopo the Troubadour demands that Gretta relinquish her throne. Using his magical lute, he entrances the citizens of Woodside to do his bidding in his quest.
Dwight's community service project follows him home in the shape of an adorable puppy named Peanut. But Gretta and Baldric swear that the harmless puppy is something much more menacing.
A mysterious elderly woman has arrived in Woodside and kidnapped Gretta. Dwight, Baldric, and Chlodwig must discover the identity of the woman and figure out what she's plotting.
While trying to coordinate the annual Woodside Carnival, Dwight and Gretta are kidnapped by a group of bandits who shackle the two together. Literally inseparable, Dwight and Gretta must navigate their way through the carnival together.
Baldric becomes possessed by an evil fairy with an aim to find four specific items needed to open a portal to the fairy realm. Dwight and Gretta must track down and stop Fairy Baldric before he executes the devious plan.
Winnie, a nuisance from Gretta's past, reemerges. Dwight is immediately taken with the beautiful, but uncommunicative, woman and vows to help right the wrong from Winnie's past.
In an effort to fix Baldric's broken staff, Gretta and Dwight come face-to-face with the dragon guarding Gretta's castle and uncover a family secret in the process.
An unfortunate love spell makes the seventh-grade paperboy, Todd, the object of Gretta's affection. Dwight and Baldric do what they can to help Gretta avoid embarrassment...and a restraining order.
A dashing and charismatic knight, Sir Aldred, enters the life of Gretta and Dwight with a plan to release Dwight from the bonds of the Champion Spell and take his place as Gretta's Champion.
Sir Aldred, Baldric, and Gretta set off into the woods to uncover something lost in Gretta's castle; Dwight, Chlodwig, and Hexela discover that the group in Gretta's castle may be in mortal peril.
Dwight unknowingly moves a Kofewalt, unleashing a string of bad luck on himself; Gretta and Baldric try to help Dwight avoid his bad luck-induced disasters so that he can reconnect with a former crush.
The Woodside basketball team inadvertently summons an ancient Highlander warrior; Gretta and Baldric must come to Dwight's aid as he has fallen ill and cannot perform his duties as Woody the Woodchuck.
Dwight agrees to help Gretta host an ancient version of Thanksgiving; an infinity spell causes them to live the same day over and over until they accomplish everything correctly.
Due to a magical birthday tradition, Chlodwig and Dwight switch bodies for the day; Gretta and Baldric try to aide the body swapped heroes as they venture through their days as one another.
While on a camping trip together, Dwight, Gretta, Baldric, Hexela, and Chlodwig eat magical berries that compel them to tell the truth; Two handsome woodcutters are introduced to the candid group.
When a rogue woodcutter starts chopping down trees in the forest, Gretta and her knights must track him down before he takes his axe to the Queen Tree. But stopping the killer isn't the only thing on Chlodwig's mind, and things only get worse for the team when he takes on the role of matchmaker.
A thief with an invincibility cloak comes back to finish a job he started 1000 years ago; Gretta, Baldric, and Dwight set out to find the Quiet Friars to discover the identity of the thief . . . and his target.
Chlodwig's stalker arrives in Woodside with the intention of winning his undying love; Gretta and Dwight get roped into helping Chlodwig avoid his persistent follower.
A member of Hexela's coven, Ragana, surprises her in Woodside; Baldric, Gretta, and Dwight are roped into the escalating rivalry between the two witches.
Ragana seeks refuge in the Witches Inn while imprisoning Dwight and casting a spell over him to attempt to get wishes out of the wish turtle. Hexela, Baldric, Gretta, and Chlodwig follow Ragana to the Wtiches Inn and hatch a plan to finish the witches brawl with Ragana to release Dwight.
Dwight, Gretta, and Chlodwig get a shocking vision of their future. Gretta refuses to accept that future and makes plans for the three of them to avoid it. Hexela and Baldric take an inventory of Ragana's belongings and find way more than they can handle.
While helping Gretta and Baldric do some Spring cleaning, Dwight finds an outlandish pair of pants that lead the wearer back to the lair of an ancient evil court Jester.
Gretta refuses to attend the Woodside High Sweetheart's Dance for fear of it being ruined like her coming-of-age ball. Meanwhile, Baldric dives headfirst into party planning with the students of Woodside. But on the eve of the dance, an angry ghost with a grudge against Gretta makes its presence known.
A herald appears on Gretta's doorstep, inviting Dwight and Gretta to attend a medieval trial at the Swine & Slosh where the defendant is a cow accused of raucous behavior. Hexela and Baldric find themselves trapped by Madgie the Witch who won't leave Baldric alone until her offer is accepted.
Sightings of a large creature in Woodside Lake rouse the suspicions of Zack, the school newspaper editor. Dwight and Gretta are recruited to help, only to find out that the creature is Winnie the Wyvern with an urgent message for Dwight.
Dwight, Gretta, and Zeke investigate the dozens of mysterious holes that are being dug in Woodside for no apparent reason. Clues lead them to Mr. Dale, who is in shambles and about to crack. Hexela and Baldric track a Tovenar and learn that the end of the world is nigh. Dwight and Gretta go with Mr. Dale to the Swine & Slosh Tavern to retrace his steps.
Sir Aldred ambushes Baldric and Hexela and steals the most dangerous thing he could. Captured in the Basement of the Swine & Slosh, Dwight and Gretta are forced to watch Sir Aldred carry out his evil plan.
Sir Aldred and Sporg find the reliquary of tovenar bones but hit a few snags along the way. Uncle Arnolf responds to Gretta's plea, agreeing to help her.And a reformed thief gives Dwight and Gretta the information they need to get ahead of the Tovenars.
Dwight, Gretta, Baldric, and Hexela face off with the Tovenars across a portal that exposes the Temple of Immortal Flame, the key to the Tovenars power. Sir Aldred and Sporg arrive with the bones of their fallen brethren, ready to resurrect an army of evil wizards.
While waiting in line for a food truck, Prince Chlodwig the Unstable tells his side of the story about what happened to him on the day the Champion Spell was broken.
The Guy Club guys come back through a portal in Gretta’s fridge with some new members from the cosmos, but the fate of the world hangs on sending one of the new guys back home. Gretta and Baldric attend a parent teacher conference that confuses Gretta's history teacher.
Gretta is confronted by Militsa, a princess of the Severians who has set out to free her tribe from the rule of the Rogemorians. Gretta refuses Militsa’s request on the grounds of tradition. But after Militsa steals a Severian artifact from Gretta’s house, Dwight, Gretta, and Baldric search for the Severians to get answers.
Gretta, Baldric, and Hexela help Dwight pick out a luck charm before he coaches a Woodside seniors’ dodgeball game, but when Dwight blows the Viking whistle he picked out, he conjures the ghost of a cursed Viking berserker who is invisible and inaudible to everyone but Dwight.
Dwight helps Hexela promote her salon on social media. But when a new magical lip-balm turns Gretta, Hexela, and Nana into goats, Dwight, Baldric, and Kirk the Berserker must turn to the infuriating Contrarian for a counterspell.
On All Hallows’ Eve Dwight, Gretta, and Baldric enjoy the festivities at the Woodside High Halloween party. But when the authorities disturb the protections against evil Baldric put in place, a horde of the undead come in search of Gretta to settle old scores.
Business is booming at Lotions and Potions, so Hexela hires Baldric to assist with customer support. Gretta is not happy with Baldric being gone all the time and decides to eat her feelings by partaking of the treats of Hansel the Baker. But Dwight is suspicious of Hansel.
Dwight and Gretta accidentally summon the Grim Reaper, who can’t return to his realm without taking a soul with him. Baldric stops by the Swine & Slosh Tavern to visit his brother on his way into town for the Mages Assembly.
Dwight, Gretta, and Baldric make Biffels (a Rogemorian cream puff) for Gretta’s cultural history presentation in Mr. Hammond’s class, but chaos ensues when they discover that the recipe is not scalable. Macklyn the Fox returns from his travels with grave news about a being known only as the memory thief.
Agnet has survived her ordeal and stumbles across her lost love, Jacopo, still hiding from the Tovenars in a cave. Agnet pulls Dwight, Gretta, and Chlodwig into her scheme to get married the very next day. But throwing a wedding together in less than 24 hours is a challenge, especially when the wedding venue is the Swine & Slosh tavern, recently condemned by the health inspector.
Jacopo is the new owner of the Swine & Slosh tavern, and after taking money from several elderly women as an investment, he has invited the very popular Forks Up! food review show to come grade the restaurant. Now Dwight must schmooze Nick Reeves, the host of Forks Up! to keep the Tavern from going under and keep the women from losing their money.
When Gretta gives sanctuary to elven princess Pridwyn, Pridwyn decides she wants Dwight as her Champion. With the help of her butler, Pridwyn places Dwight under a spell to turn him into an elf Champion. Gretta must use all her wits if she’s to break the spell and keep her Champion where he’s meant to be.
Deep in the forest of Woodside, Baldric and Hexela discover a stone soldier that leads them to a witch's lair. When they find the witch’s remains, Hexela contacts the witch’s spirit and uncovers a murder mystery. Meanwhile, Gretta receives a mysterious package. Unable to resist opening it, she instantly finds herself teleported onto a stormy ocean.
Baldric's brother, Brodogg, drops by Gretta’s house unexpectedly and convinces Baldric to train him in magic. At the same time, Dwight and Gretta are at the mercy of their RealBaby parental-training dolls for a school project. During a sleepless night of fake baby watching, Gretta discovers Brodogg might have other motives for showing up.
Dwight’s teacher appreciation brunch turns disastrous when a mysterious creature tears up the venue. But when Dwight and Gretta search for answers, they find all the witnesses are missing memories of that day. Zeke, the school reporter, may be Dwight and Gretta’s only hope for getting to the bottom of the mystery.
Dwight and Gretta are struggling to piece together the appearance of a mysterious creature. But time is running out for them to solve the mystery. Mr. Hammond and Baldric are still missing, and Jacopo is down for the count. Can Dwight and Gretta stop the memory thief before more casualties occur?
Macklyn helps Dwight, Gretta, and Baldric find ingredients for a counter spell to stop the memory thief and pledges to bring reinforcements to aid in the fight. Dwight and Gretta are forced to confront their past together. Hexela returns with news about the stone soldiers and who is trying to bring them back.
Hammond and Ragana plot their next move to complete the Scrying Pool and kill Gretta and Baldric. Dwight and Gretta prepare for battle, restored memories from their pasts weighing heavily on their minds.
Dwight in left reeling in the absence of the Rogemorians. But when he sees an emergency signal while on a field trip, he realizes his time with his friends may not be over. Yet danger is looming over Woodside: Ragana is still determined to raise an army of stone soldiers and build a new Rogemore in the 21st century. It’s up to Dwight to stop her.
Baldric faces Ragana in an effort to save Hexela from her trap. Hammond hunts after Dwight and Gretta at Woodside High, and Dwight and Gretta are forced to make their final stand. Chlodwig gathers reinforcements, but will they make in in time? Or will Dwight and Woodside lose everything?
Dwight In Shining Armor
Release 2019-03-18
USA
Dwight – En riddare i nöden är en serie som för närvarande inte streamas på någon tjänst.